weekend distraction ii: google’s word history tool

This weekend everyone's playing with Google's new Books Ngram tool, which shows you how often any word you can think of showed up in books in each year of modern history, using Google's vast archive of digitized books.  The tool can be set to look back to before 1600, but before 1800 or so the dataset is too small to mean much.

"Tram" vs "streetcar" is interesting.  It seems that in the golden age of streetcars nobody was saying "streetcar" yet:

Ngram tram streetcar

Then there's "bus" vs. "coach."

Ngram bus coach

Personally I love the word "coach," and want it back, but I'm sure that the word's 20th century run refers mostly to athletic coaches.  

You can sometimes see a change in the prevailing meaning of a word marked by a low-point in its frequency, and that may be happening to "coach" around 1920.  (For an obvious recent example of the same phenomenon, see "gay.")  Words go quiet for a while as nobody's sure what they mean anymore.  Then people get sure, and they take off. 

Few transit terms are easy to search, because the profession's vocabulary is constructed metaphorically, so almost every word we use has a more common meaning outside the transit context.  But "city" and "town" are fascinating:

Ngram city town

"City" has lost about half of its frequency in the last century.  In the 19th Century, novels that took place in cities made sure you notice the fact, often dwelling on the confronting textures of city life.  Cities and country are in clear opposition, and as the Industrial Revolution rages everyone's worrying over the contrast between them.  The city is emerging as one of the main problems of civilization. 

Then in the 20th century we get the rise of subjectivity — the idea that stories don't really need settings if the personalities are vivid enough — and also the rise of specialization, which means that stuff that happens in cities is less likely to credit the city as a necessary frame.  And that, of course, sets the stage for the flight to suburbia and the possibility of no longer caring what a city is.  But starting around 1960 there's the beginning of something new.

Of course, some of the decline in "city" matches the rise of "urban," which dances closely with "rural."

Ngram urban rural

"Urban" rises as "city" declines.  Before the "urban" was invented (followed not long after by "urbanism") everyone just talked about the city. 

Have fun!  Did you know that the word "interchange" has been in decline since 1963?  Me neither!

weekend distraction: colombian bus rapid transit

Commenter Adriana offers a feast of videos of Bus Rapid Transit systems in Colombia.  Not Bogotà’s well-promoted Transmilenio, but a collection from smaller cities:

  • A flashy video on Cali’s El Mio (“Mine!”) by Mauricio Alzate is a nice example of how all the techniques of marketing video can be applied to something as seemingly prosaic as BRT.  If you live in a wealthier country you my find this video easy to make fun of, but BRT can be transformative in a city that has known only a gridlock of collective taxis, pedicabs, etc., and this kind of flashiness has a role in building understanding and excitement about that.
  • From Bucaramanga, a video on how using your new smartcard system correctly will help you win the approval of pretty young women.
  • From Pereira, an informative nonflashy video showing how the BRT system looks from a driver’s point of view, with little text boxes capturing the viewer’s thoughts along the way.  This video is a good place to notice the South American preference for high-platforms with high-floor buses.  Most of the rest of the world prefers low-floor, partly because of inter-operability with ordinary street-running and also for ease of emergency exits between stations, as well as for the intrinsic qualities of vertical space within the vehicle.  So when you see a high-floor system outside South America you can be pretty sure that South American planning consultants have been there.

Quote of the Week: Transit Construction Costs in the U.S.

It seems like every time I read about a metro line outside the United States, except in the UK, it is way cheaper than we can do. … Alon Levy has contrasted the cost of subway construction in New York with the much lower costs in Tokyo, for example. We seem to have a system in the US that significantly inflates the cost of construction vs. the rest of the world. Many of the typical complaints as to why this might be would seem to have no merit. Other countries are heavily unionized and regulated, for example, so don’t blame organized labor. (South Korean unions are famously militant). Spain and Japan are not exactly low cost countries. And basically all new systems world are fully compliant with equivalents to the [Americans with Disabilities Act].

— Aaron Renn, the Urbanophile

I keep hearing this observation about US construction costs.  It’s totally outside my expertise, but if anyone has seen a satisfactory explanation of why US transit construction is so expensive, please link to it in a comment.

Is Sim City 4 Still Making Us Stupid?

Long ago I did a post on my memories of the original Sim City, which I played a bit in the 1990s until I’d hammered its limited possibilities to rubble.  My impression looking back was that despite a minimal transit option, Sim City encouraged us to think in terms of 1960s city planning: rigid separation of commercial, residential, and industrial zones, and a car-based approach to transport supplemented by rail only at very high densities.

Sim city logo Lately I’ve played a little with Sim City 4 including its “Rush Hour Expansion Pack.”  Given that I have a fulltime job plus a book to write, this was a perilous lapse, but I’m relieved to report that the game spat me out within just a few days, uninterested in playing further, and not just because it crashed my MacBook a few times.

Has Sim City 4 really improved the range of cities that we’re allowed to envision?  Certainly, its small grid squares allow the creation of neighborhoods that feel more “mixed use.”  The Rush Hour module also allows you to look in more detail at the travel choices of your simulated residents.

But a few things are still not good and one thing is actually worse than in the 1990s version.

What’s worse is that buildings must now have orientations toward a particular street.  A building that can be accessed from several directions is deemed impossible.  A building that loses the street it’s “facing” dies even it it still has access on another side.  The simulated travel patterns assume that everyone goes through each building’s front door, even when the “building” is a shopping mall, university, or stadium.  (And even though the stadium has only one door, nobody ever gets hurt in a crush of stampeding fans.)

From a transit standpoint, the greater irritant is that while many new modes of transit are now provided, you still don’t control transit service; the prevailing assumption is that creating transit infrastructure — wherever you find it convenient — will cause useful service to exist.  A SimCity model of the Bay Area, for example, would leave the user clueless about the difference between BART (every 20 minutes or better) and Caltrain (every two hours at off times).  Both have rails, so what’s the difference?

In suburban California in the 90s, it was common to see developers build new bus shelters in places where there was no service, as though they thought “If I build a shelter, a bus will come.”  Sim City 4 is based on that exact assumption.  Obviously, I want to draw my own bus, rail, and subway networks, and turn the frequencies up or down.  Such a tiny tool, easily integrated into the budget panel, would have forced legions of geeks to at least learn the mathematical relationship between frequency, line length, and operating cost.  The real expense of most transit is operations, not construction.  SimCity constantly reminds us of operating cost when it comes to utilities and other public services, but the only sign of transit operations cost is a vague “mass transit” line item, and nothing too terrible happens if you turn it down a bit.

Yes, of course, the scale is all wrong.  Cities are quantitatively miniaturized, so that cities of 30,000 start needing subway systems, airports, and stadiums.  People don’t seem to walk any further to subway stations than to bus stops, and neither walking distance makes any sense compared to a real city.

And yes, after a while, it feels like all you’re doing is accounting.  Turn down the various budgets until your overall budget is in balance, then turn them up individually as performance sags or interests squeal.

And no, since you ask, I didn’t want a mayoral mansion, and certainly not a statue of myself, no matter how often the game offered them.  Spend that money on transit, the mayor says!

Basics: Some Tools for Small Cities

Early in my career, I did a number of network designs for free-standing small cities in the American West.  These cities, say populations of 30,000-100,000, tend to have a similar set of problems and opportunities, and could probably benefit from a little more theoretical focus.  The same issues arise in most of these cities across North America, Australia, and New Zealand, including: Continue Reading →

Email of the Week: Toward Aggregated Information?

A reader who works for a North American transit professional organization writes:

Often transit centers only provide access to one provider and exclude others, or only provide access to local providers but not to regional providers. That silo system carries over to the information that transit agencies manage or make available to their customers in most cases. Do you have some good examples where services and customer information is more regional ie all the options in the region whether public or private.

Continue Reading →

Email of the Week: Dept. of Blindingly Obvious Ideas

From a frequent commenter:

I was thinking about transit websites, and I had a thought that struck me with how blindingly obvious it is, and I’m surprised for some reason I don’t think I’ve seen any transit agency do this before. On the main timetable page, they will generally have a menu to let you pick a route, and give you the timetable and map for that route. But those are leaf pages, they don’t link to anything other than back to the menu. My thought is, the web is all about links, so why not make the structure of the timetable pages reflect that of the route network, and for any route to which there’s a transfer, provide a link to that route’s timetable right there on the page? With fancy web design, I’m sure even more elaborate things can be made, like letting you see what transfers you can make for a particular run of a route.  But in general, this seems like one of those things that can greatly enhance the public’s understanding of how the transit network works, and I’m surprised that I don’t recall seeing this anywhere before.

If you know of a transit agency that does this, please comment with a link to a sample timetable page!

Basics: Finding Your Pulse

When transit services are running every 30 minutes or worse, you can’t assume they connect with each other just because they cross on the map.  Schedules need to be coordinated to make connections at low frequencies possible.  The only technique that does this comprehensively is called a pulse or timed transfer.  

A pulse is a regularly scheduled event, usually happening at the same time each hour, in which transit vehicles from a range of routes — usually running every 30 or 60 minutes — are scheduled to all meet together.  A group of hourly local routes, for example, might all come to the pulse point between :22 and :25 after the hour and leave at :30. That way, nobody has to wait more than 8 minutes for a connection even though the services in question are hourly.

The sequence of events at a pulse. Buses arrive, sit together briefly, and then depart. Drawing: Alfred Twu

Often, pulses are organized around a main transit line, such as a trunk bus or rail line that takes you to a nearby larger city.  In these cases, the main line vehicle usually doesn’t dwell as the local buses do, since it’s the most crowded service and hence the most speed-sensitive.   Instead, the locals arrive a few minutes before the trunk passes through, and leave a couple of minutes after.

Pulses are the only way to provide connection wait times that are much, much better than the frequency of the services involved.  A pure pulse is also equally convenient for connections between any pair of lines, and thus for travel in any direction.

For this reason they are used almost universally, in North America, in small-city networks where frequencies are low and often also in suburban areas of large cities.  If you’re in a North American suburb or small city and see a large number of buses hanging out together on a street corner, you’re probably watching a pulse.

I was introduced to pulse scheduling in Portland at a tender age.  I was a teenage transit geek then an undergraduate working part time at TriMet, the transit agency.  This happened to be the period (1979-85) when the lattice of suburban pulse networks was being constructed.

We spent a lot of time thinking about how the pulses interact with each other.  For example, if you have a pulse of buses at Beaverton Transit Center at :05 and :35 past the hour, and one route goes from Beaverton to Sunset Transit Center in 12-14 minutes, how do you schedule the Sunset Transit Center pulse?  Do you set it at :20 and :40, so that this connecting route can serve both pulses but with just a few minutes to spare?  When this route is late, a lot of connections will be missed and a lot of people stranded.  Or do we just set the Sunset pulse at :05 and :35, so that the bus linking the two transit centers has lots of spare time but now has too much time to kill and will tend to arrive inconveniently early for one pulse or the other.  Or do we just accept that this line isn’t going to hit one or the other of the pulses precisely?

In lattices of multiple pulses, the travel times between the pulse points become critical. In this example, if Lines 1 and 2 have different travel times between the two pulse points, the timing may not work well for both of them. Good network design thinks about this problem as routes are being designed.

To do pulse scheduling, we have to plan the pulse schedule as we’re designing the network.  In the two-pulse problem I outlined above, we will think hard about the line connecting the two pulses and ask if we can either make it a little shorter (so that it will get there more reliably in 15 minutes) or a little longer (so that it will get there in 30 minutes without so much time to spare).  I have designed some large networks with multiple pulse points, all designed to work harmoniously.  To do that, I’ve always designed lines between pulse points with the specific goal of making them a certain length.

Pulse scheduling requires an intimate two-way conversation between the planning and scheduling tasks, but not all public transit authorities are not set up to have this conversation.  Sometimes, planning and scheduling are too far apart organizationally and become structurally incapable of noticing and exploiting pulse opportunities.  In other cases, pulses may simply not be the prevailing habit; there may be nobody around who is in the position to suggest them.

The organizational challenge presented by pulsing is, to me, a positive feature of the concept.  Better integration of planning, scheduling, and operations management has many benefits, and if the pulse challenge helps motivate an agency to get there, so much the better.

But pulse scheduling does have some practical limitations.  In particular, it struggles in any environment where the running times are prone to vary a great deal.

Pulses are about managing a low-frequency network, so they aren’t generally needed in inner cities where frequencies are every 15 minutes or better.  Pulses are almost universal in small-city design in North America, because most such cities have little traffic congestion and can therefore run a pulse reliably.  The best big-city agencies also do some kind of pulse late at night, when their services are very infrequent.

But in the suburban areas of big cities, running times vary due to traffic congestion and pulse operations struggle.  I suspect that the difficulty of guaranteeing pulses in these settings is the main reason that big suburban agencies are reluctant to advertise their pulsing too much.  Small-city agencies, which don’t deal with such severe congestion, are more likely to emphasise that at the heart of their network, they have a pulse.

A lattice of interconnected pulse points, all beating as planned in unison or alternation in a pattern that repeats each hour, is a thing of beauty if you can visualize it, especially because if the motion of pulsing suggests the movement of blood through the heart.  It’s like watching the inner life of a large multi-hearted organism.  This can be a nice metaphor for other kinds of thinking about your city.

 

 

1 Ross R. Maxwell, “Converting a Large Region to a Pulsed-Hub Public Transport Network.”  Transportation Research Record, paper 03-4020, p 128.  Original paper here.